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Animation

An animated character is emotion engineering impact technology.

With appearance, stature, facial expressions, and animated gestures, the character conveys emotions and conversational clues that are essential to engaging human interaction.



Rendering levels range from simple pictures over animated 2D cartoons to 3D ray trace renderings of body scans of world famous performers.

DialogEngines uses an abstraction layer to generate animation from the ongoing dialogue in real time and render it with the selected rendering technology and character.



DialogEngines is compatible with a wide variety of animation technologies.

We have experience with animation renderers by MacroMedia, Microsoft and Nemesys.

We have experience with characters developped by Microsoft and Nemesys (sample).

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